Weathered Stone Pillar environmental prop, made by baking a high-poly mesh, sculpted in ZBrush, on to a low-poly mesh in Substance Designer.
Wireframe of the Weathered Stone Pillar.
Weathered Stone Bricks environmental props, made by baking high-poly meshes, sculpted in ZBrush, on to low-poly meshes in Substance Designer.
Wireframe of the Weathered Stone Bricks.
Render of the material used in the Weathered Stone Pillar and Stone Brick, done in Substance Designer.
Aged Wood Planks procedural texture, created in Substance Designer.
Texture maps for the Aged Wood Planks: Diffuse, Height, AO, Normal, Roughness, Metallic.
3D Exterior Environment
3D Interior Environment
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